Hi, we would like to show you our office and how we produce new innovative ass kicking games. This is our team brooding about new game ideas in our recreation area equipped with an XBox 360 and a Wii. From left to right: Ben (Pixel Genius & Texture Monkey) Katy (3D Artist & Project Monkey […]
Archive for the ‘Development’ Category
Enter-Brain-Ment insight
February 18, 2010Somersault music!
January 22, 2010We would like to present you bit by bit the music for Somersault. As we want to produce a high class game in all aspects we hired a professional musician and DJ for the sound part. His name is Fabian Gatti. If you are interested in more of his work please visit his myspace site! […]
Somersault coming February 2010!!
January 20, 2010Hi all, we are still in the production process for Somersault. After we put a lot of effort in it we can tell that Somersault for the iPhone will not just be a simple port but a whole new game! We improved all graphics as well as the game play! You will encounter new levels […]
Somersault developer visit the Quo Vadis in Berlin
April 20, 2009This years issue is “The gamesindustry between commercial success and social responsibility”. It takes place from tuesday 21.04. till thursday 23.04.09 in the Urania in Berlin, Germany. We will be visiting the event so everyone is welcome to meet us there.
Welcome to the Somersault iPhone development blog!
April 20, 2009Welcome to Somersault! Somersault is an exciting new game, combining aspects of classic platform games with fresh gameplay elements and innovative new controls. Draw paddles with the mouse, to guide our hero – little Bally – through 21 action-packed levels in five different, beautifully designed worlds.